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๐Ÿ› ๏ธComputing Foundations0/3
Python for AI EngineeringNumPy and Tensor ShapesData Structures for AI
๐Ÿ“ŠMath & Statistics0/4
Probability for MLStatistics and UncertaintyDistributions and SamplingHypothesis Tests and pass@k
๐Ÿ“šPreparation & Prerequisites0/9
Vectors, Matrices & TensorsNeural Networks from ScratchTraining & BackpropagationSoftmax, Cross-Entropy & OptimizationThe Transformer Architecture End-to-EndLanguage Modeling & Next TokensFrom GPT to Modern LLMsPrompt Engineering FundamentalsThe LLM Lifecycle
๐ŸงชCore LLM Foundations0/8
The Bitter Lesson & ComputeBPE, WordPiece, and SentencePieceStatic to Contextual EmbeddingsPerplexity & Model EvaluationFunction Calling & Tool UseChunking StrategiesLLM Benchmarks & LimitationsInstruction Tuning & Chat Templates
๐ŸงฎML Algorithms & Evaluation0/8
Linear Regression from ScratchValidation and LeakageClustering and PCACore Retrieval AlgorithmsDecoding AlgorithmsExperiment DesignPyTorch Training LoopsDataset Pipelines
๐ŸงฐApplied LLM Engineering0/17
Dimensionality Reduction for EmbeddingsCoT, ToT & Self-Consistency PromptingMCP & Tool Protocol StandardsPrompt Injection DefenseAI Agent Evaluation and BenchmarkingProduction RAG PipelinesHybrid Search: Dense + SparseLLM-as-a-Judge EvaluationBias & Fairness in LLMsHallucination Detection & MitigationLLM Observability & MonitoringPre-training Data at ScaleMixed Precision TrainingModel Versioning & DeploymentSemantic Caching & Cost OptimizationLLM Cost Engineering & Token EconomicsDesign an Automated Support Agent
๐ŸŽ“Portfolio Capstones0/4
Capstone: Document QACapstone: Eval DashboardCapstone: Fine-Tuned ClassifierCapstone: Production Agent
๐Ÿง Transformer Deep Dives0/6
Sentence Embeddings & Contrastive LossEmbedding Similarity & QuantizationScaled Dot-Product AttentionPositional Encoding: RoPE & ALiBiLayer Normalization: Pre-LN vs Post-LNDecoding Strategies: Greedy to Nucleus
๐ŸงฌAdvanced Training & Adaptation0/10
Scaling Laws & Compute-Optimal TrainingDistributed Training: FSDP & ZeROLoRA & Parameter-Efficient TuningRLHF & DPO AlignmentConstitutional AI & Red TeamingRLVR & Verifiable RewardsKnowledge Distillation for LLMsModel Merging and Weight InterpolationPrompt Optimization with DSPyRecursive Language Models (RLM)
๐Ÿค–Advanced Agents & Retrieval0/12
Vector DB Internals: HNSW & IVFAdvanced RAG: HyDE & Self-RAGGraphRAG & Knowledge GraphsRAG Security & Access ControlStructured Output GenerationReAct & Plan-and-ExecuteGuardrails & Safety FiltersCode Generation & SandboxingAgent Memory & PersistenceHuman-in-the-Loop AgentsAgent Failure & RecoveryMulti-Agent Orchestration
โšกInference & Production Scale0/14
Inference: TTFT, TPS & KV CacheMulti-Query & Grouped-Query AttentionKV Cache & PagedAttentionFlashAttention & Memory EfficiencyContinuous Batching & SchedulingScaling LLM InferenceModel Quantization: GPTQ, AWQ & GGUFSpeculative DecodingLong Context Window ManagementMixture of Experts ArchitectureMamba & State Space ModelsReasoning & Test-Time ComputeGPU Serving & AutoscalingA/B Testing for LLMs
๐Ÿ—๏ธSystem Design Capstones0/9
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LearnML Algorithms & EvaluationExperiment Design
๐Ÿ“ŠMediumEvaluation & Benchmarks

Experiment Design

Hands-on chapter for experiment design, with first-principles mechanics, runnable code, failure modes, and production checks.

40 min readOpenAI, Anthropic, Google +16 key concepts

Experiment design is how you learn from users without fooling yourself. A/B testing compares choices under controlled conditions. This chapter starts from zero and builds toward the concrete job skill: Design an A/B test for a retrieval change with primary metric, guardrails, power assumptions, and rollback criteria. [1][2][3]

A/B test design showing traffic split into control and treatment, primary metric lift, guardrail metric, and launch or rollback decision A/B test design showing traffic split into control and treatment, primary metric lift, guardrail metric, and launch or rollback decision
Visual anchor: primary metric is not enough. Treatment ships only if lift clears the interval and guardrails stay healthy.

Step map

StageBeginner actionCheckpoint
ConceptState primary metric before seeing results.Reader can say input, operation, and output without naming a library.
BuildWrite treatment, control, guardrails, and rollback rule.Code prints or asserts one result the reader predicted first.
FailureMultiple metrics do not become multiple chances to declare a win.The common beginner mistake has a visible symptom and guard.
ShipExperiment brief includes power, duration, and launch decision.Artifact is small enough for another engineer to rerun.

Start here

Start with one decision, one metric, and one split rule. If you change many things at once or inspect results until one looks good, you are not learning cleanly.

Read this chapter once for the idea, then run the demo and change one value. For Experiment Design, progress means you can name the input, explain the operation, and say what result would prove the idea worked.

By the end, you should be able to explain Experiment Design with a worked example, not a library name. Keep one runnable file and one short note with the result you expected before you ran it.

Why this chapter matters

Experiment Design matters because later LLM work assumes this habit already exists. You will use it when you inspect data, debug model behavior, compare evaluations, or explain why a result should be trusted.

The job skill here is: Design an A/B test for a retrieval change with primary metric, guardrails, power assumptions, and rollback criteria. Treat the snippet as lab equipment: run it, change one input, and write down what changed before you move on.

Beginner mental model

Imagine a control prompt with 12 percent click-through and a treatment prompt with 12.6 percent. Relative lift says the treatment is 5 percent higher, but you still need sample size and uncertainty before shipping.

A useful beginner checklist for Experiment Design:

  1. What object enters the system?
  2. What transformation happens to it?
  3. What evidence says the result is correct?

Keep the answer concrete. If you can't point to the value, shape, row, metric, or test that proves the point, the Experiment Design concept is still fuzzy.

Vocabulary in plain English

  • control: current product behavior or baseline condition.
  • treatment: new behavior being tested.
  • randomization: assigning users or requests so groups are comparable.
  • guardrail metric: metric that must not get worse, such as latency or safety.
  • power: chance that an experiment detects an effect of a chosen size.
  • peeking: checking repeatedly and stopping when a result looks good, which raises false-positive risk.

Use these definitions while reading the demo. Each term should map to a variable, an assertion, or a decision you could explain in review.

Build it

Start with the smallest version that can run from a terminal. The goal for this Experiment Design demo is visibility: one file, one output, and no hidden notebook state.

python
1def relative_lift(control, treatment): 2 return (treatment - control) / control 3 4baseline_ctr = 0.12 5new_ctr = 0.126 6print(f"lift={relative_lift(baseline_ctr, new_ctr):.1%}")

Read the code in this order:

  • relative_lift subtracts control from treatment to get absolute change.
  • Dividing by control turns that change into a percentage relative to baseline.
  • baseline_ctr and new_ctr are rates, not raw counts.
  • A real experiment also records sample size, assignment unit, and guardrails.

After it runs, make three small edits. Add a normal-case test, add an edge-case test, then log the intermediate value a beginner would most likely misunderstand. That turns Experiment Design from a reading exercise into an engineering exercise.

For Experiment Design, a strong submission includes a runnable command, one test file, and notes for any assumptions. If data, randomness, training, or evaluation appears, save the split rule, seed, config, and metric definition.

Beginner failure case

A beginner may ship a 5 percent lift without noticing the test had too few users or harmed a guardrail metric.

For Experiment Design, make the failure visible before adding the fix. Write the symptom in plain English, then add the smallest guard that would catch it next time.

Good guards for Experiment Design are concrete: assertions, fixture rows, duplicate checks, seed control, metric intervals, or release checks. Pick the guard that makes the hidden assumption executable.

Practice ladder

  1. Run the snippet exactly as written and save the output.
  2. Change one input value and predict the output before running it again.
  3. Add one assertion that would catch a beginner mistake.
  4. Add control_n and treatment_n, then print both lift and number of observations beside the result.
  5. Write a two-line README: one command to run the demo, one command to run the test.

Keep this ladder small. Experiment Design should feel runnable before it feels impressive. The capstones later reuse the same habit at product scale.

Production check

Pre-register the metric, duration, guardrails, and decision rule. Monitor sample-ratio mismatch before trusting the result.

A production check for Experiment Design is proof another engineer can trust the result. At foundation level that means a reproducible command and tests. At capstone level it also means a design note, eval evidence, cost or latency notes, and rollback criteria.

Before moving on, answer four Experiment Design questions: What input does this accept? What output or metric proves it worked? What failure would fool you? What test catches that failure?

What to ship

Ship a small Experiment Design folder with code, tests, and notes. Make it boring to run: install dependencies, run tests, run the demo. That boring path is what makes the artifact useful in a portfolio.

Experiment Design feeds later LLM engineering work directly. Retrieval, fine-tuning, agents, evals, and serving all depend on small foundations like this being clear before systems get large.

Evaluation Rubric
  • 1
    Explains the core mental model behind Experiment Design without hiding behind library calls
  • 2
    Implements the central idea in runnable Python, NumPy, PyTorch, or scikit-learn code
  • 3
    Identifies realistic failure modes and adds tests or production checks that catch them
Common Pitfalls
  • Peeking every hour and stopping on the first green result inflates false positives. So does picking the metric after seeing outcomes.
  • Skipping the from-scratch version and reaching for a library before the mechanics are clear.
  • Treating a clean demo as proof that the implementation will survive bad inputs, drift, or scale.
Follow-up Questions to Expect

Key Concepts Tested
randomizationpowerguardrail metricsSRMsequential testingrollout decisions
References

Trustworthy Online Controlled Experiments: A Practical Guide to A/B Testing.

Kohavi, R., Tang, D., Xu, Y. ยท 2020

Science and Statistics.

Box, G. E. P. ยท 1976 ยท Journal of the American Statistical Association

Bootstrap Methods: Another Look at the Jackknife.

Efron, B. ยท 1979 ยท Annals of Statistics

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